47 lines
1.2 KiB
TOML
47 lines
1.2 KiB
TOML
#.
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#Packmakers' control panel for internal recipe compat
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[recipes]
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#.
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#.
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#If Bulk Coloring should be enabled
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enableBulkColoring = true
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#.
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#If Bulk Freezing should be enabled
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enableBulkFreezing = true
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#If Bulk Sanding should be enabled
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enableBulkSanding = true
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#.
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#If Bulk Ending should be enabled
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enableBulkEnding = true
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#Dye Fluid contact coloring
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[dyeFluid]
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#If Dye Fluid source blocks should color Item Entities on contact
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dyeFluidBlockContactColorsItems = true
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#If Dye Fluid source blocks should color Living Entities and their equipment on contact
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dyeFluidBlockContactColorsLivingEntities = true
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#If a Dye Fluid source block should be consumed after it successfully colors an entity
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dyeFluidBlockContactConsumesSource = false
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#.
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#If Dye Fluid from an Open Pipe should color Item Entities
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dyeFluidOpenPipeColorsItems = true
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#.
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#If Dye Fluid from an Open Pipe should color Living Entities and their equipment
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dyeFluidOpenPipeColorsLivingEntities = true
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#Dragon's Breath Fluid generation
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[dragonBreath]
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#.
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#Amount of Dragon's Breath Fluid generated by a contained Ender Dragon every second, in mB
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# Default: 50
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# Range: 1 ~ 1000
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mobJarGenerationAmount = 50
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