Expand README documentation
This commit is contained in:
259
README.md
259
README.md
@@ -1,43 +1,73 @@
|
||||
# Pterodactyl Discord Bot
|
||||
# Pterodactyl Discord Bot - Comprehensive Documentation
|
||||
|
||||

|
||||
|
||||
A comprehensive Discord bot for managing Pterodactyl game servers through Discord, providing real-time status monitoring and control capabilities.
|
||||
A feature-rich Discord bot for monitoring and managing Pterodactyl game servers through Discord, providing real-time status monitoring and control capabilities with an intuitive interface.
|
||||
|
||||
## Table of Contents
|
||||
- [Features](#features)
|
||||
- [Architecture Overview](#architecture-overview)
|
||||
- [Installation](#installation)
|
||||
- [Traditional Installation](#traditional-installation)
|
||||
- [Docker Installation](#docker-installation)
|
||||
- [Configuration](#configuration)
|
||||
- [Environment Variables](#environment-variables)
|
||||
- [Configuration File](#configuration-file)
|
||||
- [Usage](#usage)
|
||||
- [Commands](#commands)
|
||||
- [Embed System](#embed-system)
|
||||
- [First Run Setup](#first-run-setup)
|
||||
- [Bot Commands](#bot-commands)
|
||||
- [Embed System](#embed-system)
|
||||
- [Permissions](#permissions)
|
||||
- [Logging](#logging)
|
||||
- [Logging System](#logging-system)
|
||||
- [Troubleshooting](#troubleshooting)
|
||||
- [Development](#development)
|
||||
- [Contributing](#contributing)
|
||||
- [License](#license)
|
||||
|
||||
## Features
|
||||
|
||||
- **Real-time Server Monitoring**: Auto-updating embeds showing server status and resource usage
|
||||
- **Power Controls**: Start, stop, and restart servers directly from Discord
|
||||
- **Connection Info**: Display server IP addresses and ports with one click
|
||||
- **Multi-channel Support**: Status embeds can be placed in any channel
|
||||
- **Smart Updates**: Only updates embeds when significant changes occur
|
||||
- **Role-based Access Control**: Restrict server controls to users with specific roles
|
||||
- **Single-guild Operation**: Designed for use in one Discord server to restrict access
|
||||
- **Persistent Storage**: Remembers embeds and recreates them between bot restarts
|
||||
- **Comprehensive Logging**: Detailed logs for all operations and errors
|
||||
### Core Functionality
|
||||
- **Real-time Server Monitoring**: Auto-updating embeds showing server status (online/offline) and detailed resource usage
|
||||
- **Power Management**: Start, stop, and restart servers directly from Discord with button controls
|
||||
- **Connection Information**: One-click display of server IP addresses and ports
|
||||
- **Multi-channel Support**: Status embeds can be placed in any channel with proper permissions
|
||||
|
||||
### Intelligent Updates
|
||||
- **State Change Detection**: Embeds update immediately when server power state changes
|
||||
- **Resource Thresholds**: CPU usage changes >50% trigger updates
|
||||
- **Optimized API Calls**: Minimizes unnecessary requests to both Discord and Pterodactyl APIs
|
||||
|
||||
### Access Control
|
||||
- **Guild Restriction**: Operates only in specified Discord server
|
||||
- **Role-based Permissions**: "Game Server User" role required for interactions
|
||||
- **Admin Commands**: Special commands restricted to server administrators
|
||||
|
||||
### Reliability Features
|
||||
- **Persistent Storage**: Remembers embed locations between bot restarts
|
||||
- **Error Handling**: Comprehensive error recovery and logging
|
||||
- **Rate Limit Protection**: Built-in delays between API calls
|
||||
|
||||
## Architecture Overview
|
||||
|
||||
The bot is built with several key components:
|
||||
|
||||
1. **PterodactylAPI Class**: Handles all communication with the Pterodactyl Panel API
|
||||
2. **ServerStatusView Class**: Manages the interactive Discord UI with control buttons
|
||||
3. **PterodactylBot Class**: Main bot class that orchestrates all operations
|
||||
4. **Background Task**: Regularly checks server status and updates embeds when needed
|
||||
5. **Configuration System**: Validates and manages all settings from config.ini
|
||||
|
||||
The system uses aiohttp for asynchronous HTTP requests and discord.py for Discord interactions.
|
||||
|
||||
## Installation
|
||||
|
||||
### Prerequisites
|
||||
- Python 3.8 or higher
|
||||
- Python 3.8 or higher **or** Docker
|
||||
- Discord bot token with proper permissions
|
||||
- Pterodactyl panel with API access
|
||||
- Server with Client and Application API keys
|
||||
- Server with both Client and Application API keys
|
||||
|
||||
### Setup Steps
|
||||
### Traditional Installation
|
||||
|
||||
1. Clone the repository:
|
||||
```bash
|
||||
@@ -50,16 +80,66 @@ A comprehensive Discord bot for managing Pterodactyl game servers through Discor
|
||||
pip install -r requirements.txt
|
||||
```
|
||||
|
||||
3. Create a `config.ini` file (see [Configuration](#configuration) section)
|
||||
3. Create and configure your `config.ini` file (see [Configuration](#configuration) section)
|
||||
|
||||
4. Run the bot:
|
||||
```bash
|
||||
python pterodisbot.py
|
||||
```
|
||||
|
||||
### Docker Installation
|
||||
|
||||
1. Build the Docker image:
|
||||
```bash
|
||||
docker build -t pterodactyl-bot .
|
||||
```
|
||||
|
||||
2. Create a directory for configuration:
|
||||
```bash
|
||||
mkdir -p bot-config
|
||||
```
|
||||
|
||||
3. Create a `config.ini` file in the `bot-config` directory with your settings
|
||||
|
||||
4. Run the container with the config mounted:
|
||||
```bash
|
||||
docker run -d \
|
||||
--name pterodactyl-bot \
|
||||
-v $(pwd)/bot-config:/app \
|
||||
pterodactyl-bot
|
||||
```
|
||||
|
||||
5. For Docker Compose, create a `docker-compose.yml` file:
|
||||
```yaml
|
||||
version: '3'
|
||||
services:
|
||||
pterodactyl-bot:
|
||||
build: .
|
||||
container_name: pterodactyl-bot
|
||||
volumes:
|
||||
- ./bot-config:/app
|
||||
restart: unless-stopped
|
||||
```
|
||||
Then run:
|
||||
```bash
|
||||
docker-compose up -d
|
||||
```
|
||||
|
||||
## Configuration
|
||||
|
||||
The bot requires a `config.ini` file with the following structure:
|
||||
### Environment Variables
|
||||
|
||||
When using Docker or generating the config automatically, these environment variables are required:
|
||||
|
||||
- `DISCORD_TOKEN`: Your Discord bot token
|
||||
- `ALLOWED_GUILD_ID`: The Discord server ID where the bot should operate
|
||||
- `PANEL_URL`: Your Pterodactyl panel URL (must include http:// or https://)
|
||||
- `CLIENT_API_KEY`: Pterodactyl client API key (starts with `ptlc_`)
|
||||
- `APPLICATION_API_KEY`: Pterodactyl application API key (starts with `ptla_`)
|
||||
|
||||
### Configuration File
|
||||
|
||||
The bot uses a `config.ini` file with this structure:
|
||||
|
||||
```ini
|
||||
[Pterodactyl]
|
||||
@@ -72,31 +152,29 @@ Token = your.discord.bot.token
|
||||
AllowedGuildID = 123456789012345678
|
||||
```
|
||||
|
||||
### Configuration Details
|
||||
|
||||
- **PanelURL**: Your Pterodactyl panel URL (must include http:// or https://)
|
||||
- **ClientAPIKey**: Pterodactyl client API key (starts with `ptlc_`)
|
||||
- **ApplicationAPIKey**: Pterodactyl application API key (starts with `ptla_`)
|
||||
- **Token**: Your Discord bot token
|
||||
- **AllowedGuildID**: The Discord server ID where the bot should operate
|
||||
To generate the config file from environment variables:
|
||||
```bash
|
||||
python generate_config.py
|
||||
```
|
||||
|
||||
## Usage
|
||||
|
||||
Once configured and running, the bot will:
|
||||
### First Run Setup
|
||||
|
||||
1. Connect to your Discord server
|
||||
2. Sync slash commands
|
||||
3. Begin monitoring your Pterodactyl servers
|
||||
4. Update status embeds whenever server status changes or CPU usage spikes up/down for more than 10 seconds
|
||||
5. Create power control buttons for each Pterodactyl server monitored
|
||||
1. Invite your bot to your Discord server with these permissions:
|
||||
- View Channels
|
||||
- Send Messages
|
||||
- Embed Links
|
||||
- Manage Messages (for embed updates)
|
||||
- Use Slash Commands
|
||||
|
||||
### First Run
|
||||
2. Create a "Game Server User" role for users who should control servers
|
||||
|
||||
On first run, you'll need to manually create status embeds using the `/server_status` command for each server you want to monitor.
|
||||
3. Use the `/server_status` command to create your first status embed
|
||||
|
||||
## Commands
|
||||
### Bot Commands
|
||||
|
||||
### `/server_status [server_name] [channel]`
|
||||
#### `/server_status [server_name] [channel]`
|
||||
Display a server's status embed in the specified channel (or current channel if not specified).
|
||||
|
||||
**Example:**
|
||||
@@ -104,16 +182,19 @@ Display a server's status embed in the specified channel (or current channel if
|
||||
/server_status server_name: "Minecraft Survival" channel: #game-servers
|
||||
```
|
||||
|
||||
### `/refresh_embeds` (Admin only)
|
||||
#### `/refresh_embeds` (Admin only)
|
||||
Force a refresh of all server status embeds. This is useful if embeds become out of sync.
|
||||
|
||||
## Embed System
|
||||
### Embed System
|
||||
|
||||
The bot uses persistent interactive embeds with the following features:
|
||||
|
||||
- **Dynamic Color Coding**: Running (blue) vs offline (red)
|
||||
- **Resource Monitoring**: CPU, memory, disk, and network usage
|
||||
- **Interactive Buttons**:
|
||||
Status embeds include:
|
||||
- Server name and current state (color-coded)
|
||||
- Resource usage (when online):
|
||||
- CPU percentage
|
||||
- Memory usage
|
||||
- Disk usage
|
||||
- Network activity
|
||||
- Interactive buttons:
|
||||
- Start (green)
|
||||
- Stop (red)
|
||||
- Restart (blue)
|
||||
@@ -130,60 +211,94 @@ The bot implements two levels of access control:
|
||||
|
||||
Administrators can use the `/refresh_embeds` command.
|
||||
|
||||
## Logging
|
||||
## Logging System
|
||||
|
||||
The bot maintains comprehensive logs in two locations:
|
||||
|
||||
1. **File Logs**: Rotating log files (5MB max, 3 backups) in `pterodactyl_bot.log`
|
||||
2. **Console Output**: Real-time logging to stdout
|
||||
|
||||
Log levels include:
|
||||
- DEBUG: Detailed operational information
|
||||
- INFO: General operational messages
|
||||
- WARNING: Potential issues
|
||||
- ERROR: Operational failures
|
||||
- CRITICAL: Critical failures
|
||||
Log levels:
|
||||
- **DEBUG**: Detailed operational information (API calls, state changes)
|
||||
- **INFO**: General operational messages (bot startup, command usage)
|
||||
- **WARNING**: Potential issues (missing embeds, API warnings)
|
||||
- **ERROR**: Operational failures (API errors, permission issues)
|
||||
- **CRITICAL**: Critical failures (configuration errors, startup failures)
|
||||
|
||||
## Troubleshooting
|
||||
|
||||
### Common Issues
|
||||
|
||||
1. **Embeds not updating**:
|
||||
- Check bot has proper permissions in the channel
|
||||
- Verify API keys are correct and have proper permissions
|
||||
- Use `/refresh_embeds` to reset all embeds
|
||||
**Embeds not updating:**
|
||||
- Verify the bot has proper channel permissions
|
||||
- Check API keys have correct permissions
|
||||
- Use `/refresh_embeds` to reset all embeds
|
||||
|
||||
2. **Buttons not working**:
|
||||
- Ensure users have the "Game Server User" role
|
||||
- Verify the bot has proper permissions (View Channel, Send Messages, Embed Links)
|
||||
**Buttons not working:**
|
||||
- Confirm users have the "Game Server User" role
|
||||
- Ensure the bot has these permissions:
|
||||
- View Channel
|
||||
- Send Messages
|
||||
- Embed Links
|
||||
- Use Slash Commands
|
||||
|
||||
3. **API errors**:
|
||||
- Check your Pterodactyl panel URL and API keys
|
||||
- Verify the server exists in Pterodactyl
|
||||
**API errors:**
|
||||
- Double-check your Pterodactyl panel URL
|
||||
- Verify API keys are correct and not expired
|
||||
- Confirm the server exists in Pterodactyl
|
||||
|
||||
### Checking Logs
|
||||
|
||||
Always check the log files first when troubleshooting:
|
||||
For real-time log monitoring:
|
||||
```bash
|
||||
tail -f pterodactyl_bot.log
|
||||
```
|
||||
|
||||
## Development
|
||||
|
||||
### Requirements
|
||||
- Python 3.8+
|
||||
- Poetry (recommended) or pip
|
||||
|
||||
### Setup
|
||||
1. Clone the repository
|
||||
2. Install dependencies:
|
||||
```bash
|
||||
poetry install
|
||||
```
|
||||
or
|
||||
```bash
|
||||
pip install -r requirements.txt -r requirements-dev.txt
|
||||
```
|
||||
|
||||
3. Create a `.env` file with your development environment variables
|
||||
|
||||
4. Run in development mode:
|
||||
```bash
|
||||
python pterodisbot.py
|
||||
```
|
||||
|
||||
### Testing
|
||||
The project includes unit tests (to be expanded). Run with:
|
||||
```bash
|
||||
pytest
|
||||
```
|
||||
|
||||
## Contributing
|
||||
|
||||
Contributions are welcome! Please follow these guidelines:
|
||||
|
||||
1. Fork the repository
|
||||
2. Create a feature branch
|
||||
3. Submit a pull request
|
||||
2. Create a feature branch (`git checkout -b feature/your-feature`)
|
||||
3. Commit your changes (`git commit -am 'Add some feature'`)
|
||||
4. Push to the branch (`git push origin feature/your-feature`)
|
||||
5. Open a pull request
|
||||
|
||||
### Development Setup
|
||||
|
||||
1. Install development dependencies:
|
||||
```bash
|
||||
pip install -r requirements-dev.txt
|
||||
```
|
||||
|
||||
2. Enable debug logging by modifying the logger configuration in the bot code.
|
||||
### Coding Standards
|
||||
- Follow PEP 8 style guidelines
|
||||
- Include type hints for all function signatures
|
||||
- Document public methods with docstrings
|
||||
- Write tests for new functionality
|
||||
|
||||
## License
|
||||
|
||||
@@ -191,4 +306,4 @@ This project is licensed under the GPL-3.0 License - see the [LICENSE](LICENSE)
|
||||
|
||||
---
|
||||
|
||||
**Note**: This bot is designed for use with a single Pterodactyl domain and single Discord server. For multi-domain or multi-guild support, modifications would be required.
|
||||
**Note**: This bot is designed for single Pterodactyl domain and single Discord server use. For multi-instance support, significant modifications would be required.
|
Reference in New Issue
Block a user