75 lines
2.9 KiB
INI
75 lines
2.9 KiB
INI
# File Specification: https://gist.github.com/Shadows-of-Fire/88ac714a758636c57a52e32ace5474c1
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# Hostile Networks Config
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# All entries in this config file are synced from server to client unless noted otherwise.
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power {
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# The maximum FE stored in the Simulation Chamber.
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# Default: 2000000; Range: [1 ~ 2147483647]
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I:"Sim Chamber Power Cap"=2000000
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# The maximum FE stored in the Loot Fabricator.
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# Default: 1000000; Range: [1 ~ 2147483647]
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I:"Loot Fab Power Cap"=1000000
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# The FE/t cost of the Loot Fabricator.
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# Default: 256; Range: [0 ~ 2147483647]
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I:"Loot Fab Power Cost"=256
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# The maximum FE stored in the Data Center. Sized for 25 concurrent self-aware simulations.
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# Default: 8000000; Range: [1 ~ 2147483647]
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I:"Data Center Power Cap"=8000000
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}
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models {
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# If true, right clicking a blank data model on a mob or block will attune it to that target. If disabled, you will need to provide players with a way to get attuned models!
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# Default: true
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B:"Right Click To Attune"=true
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# How the Simulation Chamber's Training Mode upgrades the data on a model. (0 = Disabled - also disables Training Mode entirely, 1 = Yes, 2 = Only up to tier boundaries)
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# Default: 1; Range: [0 ~ 2]
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I:"Sim Chamber Upgrades Model"=1
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# Whether killing mobs and breaking blocks will upgrade the data on a corresponding model. Note: If you disable this, be sure to add a way for players to get non-Faulty models!
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# Default: true
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B:"Action Upgrades Model"=true
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# If true, the accuracy of the model increases as it gains progress towards the next tier. If false, always uses the base accuracy of the current tier.
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# Default: true
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B:"Continuous Accuracy"=true
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# If true, block data models (such as the built-in ore models) are loaded. This is an experimental feature. This value is not synced; it governs which models load during datapack reading.
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# Default: false
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B:"Enable Block Data Models"=false
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# Per-tick power cost the Data Center pays per active model, as a multiplier on the model's base simCost. 1.5 = 150% of normal.
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# Default: 1.5; Range: [0.01 ~ 100.0]
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S:"Data Center Sim Cost Multiplier"=1.5
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}
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##########################################################################################################
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# client
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#--------------------------------------------------------------------------------------------------------#
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# Client-only options, not synced
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##########################################################################################################
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client {
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# The anchor point for this element.
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# Default: top_left
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S:"Deep Learner HUD Anchor Point"=top_left
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# The X offset for this element.
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# Default: 0; Range: [-1000 ~ 1000]
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I:"Deep Learner HUD X Offset"=0
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# The Y Offset for this element.
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# Default: 0; Range: [-1000 ~ 1000]
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I:"Deep Learner HUD Y Offset"=0
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}
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